I Miss Revali’s Gale
Tulin's gust just can't compete.
I Wish Tears Of The Kingdom Gave You XP For Finishing A Quest, But Maybe I Shouldn't
Link may Ascend, but the numbers don't go up.
It's Exciting To See GTA 5's Protagonist Swapping System Live On In Spider-Man 2
With great power comes great swappability.
Game Presentations Aren’t As Exciting Anymore Because You’re Old
Was the PlayStation Showcase underwhelming or is it just harder to get excited?
Assassin’s Creed Mirage Looks Good, But Ubisoft’s House Style Doesn’t
I can't wait a) to play the new Assassin's Creed and b) for Ubisoft to get a new aesthetic.
Wells Are A Great Example Of How Tears Of The Kingdom Builds On Breath Of The Wild
Tears of the Kingdom's wells add *ahem* depth to Hyrule.
Would The Studios Be Doing Anything Different If They Wanted Every Guild To Strike?
Warner Bros. Discovery's credits disaster is a major unforced error that points to the future corporations want.
The New Lord Of The Rings Game Could Have Helped Seven-Year-Old Me Get Over His Gollum Fear
Gollum scared me as a kid, but it's hard to imagine the new game scaring anyone.
I Can't Wait To Get Into My GTA 6 Routine
Tears of the Kingdom is great, but I'm ready for a new open-world game in the Rockstar mold.
Insomniac Is The Model For What Triple-A Should Look Like
Smaller is sometimes better.
I Wish I Hadn't Replayed Breath Of The Wild This Year
Playing a 100-hour game right before its sequel comes out might not be a good idea.
Zelda Is Showing Most Of Us We Have No Idea How Games Are Made
The things that players think are amazing about TOTK are not the same things developers are impressed by.
Lord Of The Rings Games Are Too Focused On Mordor
Why do LOTR games Shire way from the rest of Middle-Earth?
Spider-Man 2 Looks Like A "True Sequel," Whatever That Means
Expectations for what exactly a sequel is have changed, but Spider-Man 2 looks like it upends the series' status quo.
Stamina Feels Way Less Important In Tears Of The Kingdom
Why struggle up a mountain when you can build a machine to do it for you?
Zelda’s Shrines Are A Lesson For Open-World Games
Tears of the Kingdom's shrines show players want tightly designed levels, even in massive open-world games.
Tears Of The Kingdom Has A Great Nod To BOTW’s Korok Magnesis Puzzles
Those block puzzles are back on a much larger scale.
I Can’t Stay Up Playing Games Like I Used To
The Legend of Zelda: Tears of the Kingdom is showing me that I'm older and more tired than I thought.
Tears Of The Kingdom Proves People Want Weirder Games
The new Zelda achieved success by doubling down on Breath of the Wild's rough edges, not by sanding them off.
Breath Of The Wild's Challenge Island Is Back In Tears Of The Kingdom, But Not As Special As Before
Eventide Island returns in Tears of the Kingdom, but the magic doesn't return with it.