The Legend of Zelda: Tears of the Kingdom feels so much more alive than its predecessor, Breath of the Wild, and that's partly due to the expansive amounts of dialogue. With expanded dialogue comes a lot more NPC lines, some of which are run-of-the-mill and don't leave much of an impact, others are hints to treasure or side quests, and some are downright funny or memorable.
With Link being a silent protagonist, the burden of providing memorable quotes lies on every other character in both Hyrule and the Sky Islands. If you take the time to talk to NPCs, though, you won't be disappointed.
The following contains some spoilers for Tears of the Kingdom - proceed at your own risk.
10 Catchy Construction
"Son And Done."
If you ever visit Tarrey Town or talk with one of the members of Hudson's Construction Company, you'll probably hear them say the slogan, "Son and done," quite a bit. It might be a bit confusing at first, but aside from being catchy, the slogan is, admittedly, brilliant.
If you opt for Hudson's Construction Company for all your needs, it will be done in no time. At least, that might have been the way it was before the Upheaval, but afterward, it seems like they need a fair bit of Link's help to get things done.
9 Finishing Shrines
"May The Light Of Blessing Grant You The Strength You Seek."
Although this line is at the end of every shrine, it's a beautiful one. Every time you pick up your reward at the end, a small bit of corruption leaves Link, and you're left for a brief moment in the beauty of that shrine.
No matter how frustrating it was, seeing the statues of Sonia and Rauru is a comforting sight and a reminder that you're on the right path. This line is sure to stick with you, even if you're blazing through the game. There are a lot of shrines in Hyrule, and you're bound to see these words a lot, so they'll, more than likely, end up sticking with you.
8 Blood Moon
"Witness The Blood Moon's Rise."
Be prepared to hear this line a lot and see the blood moon a fair bit while you're playing. There's no escaping it, and it happens regularly throughout the game. One way or another, you will witness the blood moon's rise, and there's nothing you can do to stop it.
Instead of a minor annoyance of the "blood moon rising once again" from Breath of the Wild, Tears of the Kingdom's blood moon's entrance feels genuinely threatening. Spoken with such conviction it's hard not to be concerned when it happens, especially in the early game.
7 Crabs... Crabs... Crabs...
"Yes, The Spikes Were Incredibly Painful! But Once I Was Able To Transcend The Pain, There Was Magic Awaiting Me..."
This doozy of a line is waiting for you as soon as you finish the Water Temple in the Zora domain. Talk to the shopkeep, and you'll learn of his newfound obsession with crabs, born of his ravenous need to eat something when all the sludge was raining down.
Of course, a nearby Zora is a bit concerned about his mumbling, and considering that he ate a Bright-Eyed Crab whole, you should be a bit concerned as well. Shouldn't you cook it a bit? Maybe throw it into a crafting recipe? Apparently not.
6 A Steward's Request
"But My Requests Have So Far Gone Unanswered."
If you've ever submitted a help request or a request for some kind of fix at work, you know that it might take a while. It might take even longer if your civilization is long since dead or has left entirely, which means our little Mining Construct, who just wants help to break through rock, should probably just move on to another task in the meantime.
However, this Mining Construct just keeps moving on and trying its best to work through the problem. You may not have emotions, little buddy, but your despair at not receiving any answer to your requests is heard loud and clear.
5 Beedle's Conviction
"If We Destroy Nature, There Won't Be Anything Left. No Bugs, No Us, Nothing!"
In this game, Beedle is coming at you with the hard truths. There's a chance when you talk to him on the road that Beedle can go on a rant about protecting nature, in both a desire to protect his little beetle friends and to protect us, and honestly, it's nothing but the truth.
Especially when it seems that all the regional phenomena you have to investigate deal with some serious shifts in the environment to the point where it could be detrimental to any life living there.
4 Threatening Aura Intensifies
"Was That The Sword That Seals The Darkness? A Blade That Shatters So Easily Against My Power Cannot Save You From Me"
Ganondorf might not seem all that threatening as a shriveled-up husk, but the destruction of the Master Sword and these subsequent words could strike fear into the hearts of heroes. Ganon leaves quite a significant impact in his introduction, and it won't be one that is easily forgotten.
As Calamity Ganon, he might have been a piece of cake, but that was hardly his true form. In Tears of the Kingdom, it seems like you'll finally be facing the man himself and not just a fragment of his power, and it is utterly terrifying.
3 Kind Words From A Queen
"I'm Sure An Answer Will Come To You. Wisdom Takes Time."
It's easy to get worked up and try to find a solution to a problem immediately, but Queen Sonia reminds you (and Zelda) that answers will come with time. When you're in the past, and your problem is in the future, you have nothing but time, though.
Regardless, Queen Sonia's words were spoken with such a gentle yet knowing demeanor that it's hard not to want to follow her every word. Whether you're Zelda and got dropped in the past (which is doubtful) or you're trying to figure out problems you're dealing with right now, Queen Sonia's reminder to be patient is one worth remembering.
2 Immortality Isn't That Great
"To Become An Immortal Dragon Is To Lose Oneself"
Spoken by Mineru to Rauru and Zelda, this is an interesting take on immortality and one that few pieces of media seem to think about. Immortality is often treated as a gift and something to search for relentlessly, yet in recent stories, including Tears of the Kingdom, that seems to have changed.
Immortality is a corrupting force in this game, and it brings nothing but pain. While you may know who you are now, that can be completely lost upon consuming a Secret Stone. Such is why the practice is rightly forbidden and why Mineru warns Zelda against attempting it.
1 A Powerful Conviction
"Maybe So, But It Is My Duty To Try."
Spoken by Rauru to Zelda shortly before the Imprisoning War fight, Rauru clearly has a strong sense of duty. Even though Zelda warns him that they won't be able to beat Ganondorf, Rauru refuses to be dissuaded. To fail, one simply has to not try, and Rauru refuses to fail.
Ultimately we know that Rauru will sacrifice himself to imprison Ganon for a period of time, but Rauru's words are something that everyone should follow. Although only spoken to Zelda, these few words tell you a lot about Rauru's character.